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Dynamic Objects – Create Properties That Can Be Modified Anytime (source files)

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Dynamic Objects – Create Properties That Can Be Modified Anytime (source files)

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Source files for this article.

We have all been there. We will add a primitive, say a UV Sphere, we will adjust the radius, we think are done tweaking and we will click somewhere else, only to realize that we forgot to adjust the segments of the sphere. Or maybe you accidentally clicked somewhere else, or your mouse has been annoying you recently or whatever. And we wish if Blender would allow us to tweak this one property this one time without having to delete and start from scratch, but eventually that’s what we end up doing all the time.

Can’t Blender allow us change some of those basic properties of an object that we just inserted? It allows us to do so with Location, Rotation, Scale and a few other properties, so there should be a way Blender can do this right?

That's what we will be exploring in this article.

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Source files for the article Blender Python Bites #8 – Dynamic Objects – Create Properties That Can Be Modified Anytime

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